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Lexi's avatar

I agree whole heartedly that convenience is too often the lazy goal for technology. On the development side, this sometimes gets translated as efficiency. All euphemism often boil down to removing human involvement in the process. And as you pointed out - sometimes it is the human involvement that actually makes doing the very thing worthwhile. The process builds the satisfaction and insights. Half the episodes of Seinfeld wouldn’t exist without the humor and absurdity of people actually speaking to each other. There is no soup nazi when you order your soup ahead of time and pick it up form a nondescript window. Another overlooked aspect is that of learning. By indexing on convenience, we disallow the opportunities and time for personal growth. Some things are just hard! And the process of learning that skill also creates that growth and satisfaction that building for convenience steals from us. I’m not surprised how many adults play video games. We need to feel accomplished somewhere, and easy video games are no fun.

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Nick Cassab's avatar

All valid points. With regards to the camera example: I find a lot of satisfaction from using photoshop, and lightroom, and printing my photos. For me the satisfaction from the inconvenience of it all still exists even though it’s digital. I suspect there’s another issue at play, which is making physical objects with your hands. The tactility of it is super satisfying.

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